Ninety-Nine Problems

Session 43: Resurrection & Revelation
"I'm memorable!"


Chari sped off towards Jarrow to ensure the security of Esper Sherman and her men. Upon arriving at Alderth Hold she found a portion of the garrison at odds with a group of cultists holed up in one of the outbuildings. Smashing through the roof and killing one of their members, Chari convinced the group to surrender before dashing off to the tower. She found the head of guard dispatch battling two more cultists. The warrior and the young monk made quick work of them and, in the brief moments following, Chari brought her up to speed on the situation.

Meanwhile, Sir Bartleby and Jinn brought Micah’s body to the Temple of Sarenrae. Jinn demanded a few of the recovering Kordites in the temple find Kamin and put her in touch with them. Baffled and somewhat taken aback, they agreed. Chari returned as Wilwood prepared the ritual, finally allowing an opportunity to properly meet the woman who had saved their lives. Her name was Mani. And she was Jinn’s sister.

With the sigils complete, the remaining Dragon Punchers surrounded their fallen friend. Each, in turn, offered something up to bring back the soul of their companion. Tense moments passed. Finally, Micah gasped for air and color returned to his cheeks, though he still did not wake. Bart summoned Marley and the group returned to the Wilmont-Burke estate to recover.

That evening, the adventurers requested Lady Anjah Wilmont-Burke and her wife Tabitha Burke join them at the estate. The party was joined by another unexpected guest—-Zaahir Mara’hid. The Dragon Punchers were terribly excited to see not only their friends but to meet another member of Jinn’s newly-revealed royal family. The festivities continued well into the night until, one-by-one, the heroes retired to a well-earned night’s sleep.

Session 42: Frost & Fatality
"You don't need pants to be a hero"


In the morning the Dragon Punchers reconvened to create a battle plan. Esper was to collect those still loyal and defend the city from internal threats, potentially evacuating if needed. In an effort to prepare the citizens for the upcoming catastrophe the group went throughout Jarrow spreading rumors of the war, its ties to the cult and the Ushers, and General Irador’s true draconic nature.

Bad news continued when the group visited the Kordites. While there they learned that Erix had been assassinated in the months after they left Jarrow. The Dragon Punchers swore to avenge his death and brought the Kordites up to speed on what had been happening to them in the past year. With this news Sir Bartleby went to warn Wilwood at the temple of Sarenrae about both the cult and the upcoming battle.

With their preparations made and messages sent, including a plead to Messeneth to resume peace talks, the Dragon Punchers set up their tower and waited for Irador to arrive. The fog of war rolled in to the fields outside Jarrow where the party awaited their quarry. A great battle ensued between the two powers. As the dust settled the Dragon Punchers rose triumphant, but at great cost. Bart emerged from the battlefield with Micah’s broken body in his arms…

Session 41: Vintage & Veto
"It only needs to go as deep as his heart"


The party returned to Kinallen Glen where they planned to briefly rest and to recuperate before signalling the mages at Iriswood University. Micah returned to the hall of the Steel Fist to receive the guild’s decision. Unfortunately, based on Whistler’s report, the adventuring group declined his application—citing a need for increased competence in several areas. Feeling somewhat dejected, he returned to the inn where Chari and Bart greeted him with cake and assurances that he had their vote of confidence.

The rest of the party retired early in anticipation of their trip through Jarrow. Bart, however, could not sleep knowing that the Thieves’ Guild was operating unchecked in the town. Late in the evening he went to inform the captain of the outpost what had been occurring right under her nose.

In the morning the party joined Esper Sherman and her men outside the city. The group looked on in horror as Micah unfurled the scroll of sending from the university and failed to properly execute the incantation, effectively destroying their only hope of quickly traveling to Jarrow. After some haggling with Gafolern Skallyn, including an agreement to serve for one mission with the Steel Fist, Bart was able to secure a sending to Adva Sunan at Iriswood University.

Through Zerin, the wizard who originally brought them to Kinallen Glen, the entire group was transported to the teleportation circle within the Tower at Fallen Hill. Using Irador’s forged sigil the Dragon Punchers bluffed their way out of the building. Esper’s men were given false orders and sent into the city to lay low while Esper, Zerin, and the rest of the party made their way through hightown and eventually to the estate of none other than Tabitha and Lady Anjah Wilmont-Burke. With the ladies’ permission, the group decided to use the manor as their base of operations while in Jarrow.

While Bart set about tending to the practical aspects of the upcoming battle, such as bringing Esper up to speed on their combat strategy and procuring potions, weapons, and armor, Chari, Micah, and Jinn went about their own errands. Chari made her way down to the docks where she was surprised to see Isabella Driftlace. The tiefling had not left Jarrow, but was glad to see that her friend was still in good health after extensive adventuring. Meanwhile, Micah tracked down Alphalon the Bard. The minstrel had enjoyed some success upon returning to the city, but was reticent to actually join the group in adventuring.

As the first day in Jarrow came to a close, the reality of the impending battle set in. Bart uncorked the wine he had made with Lliira’s grapes and everyone had a small drink before retiring. Or, in Thunderstrike’s case, spontaneously combusting.

Session 40: Goats & Gallows
"I think your soul's probably okay"


Micah and Whistler scouted ahead through the marshy Holm coastline to clear the path for the wagon of wounded and Esper’s small cadre of soldiers. Jinn, Chari, and SIr Bartleby stayed behind with the caravan to ensure its safety. Jinn expertly navigated the group through patches of dangerous mire nettle while Sir Bartleby kept the ox calm in the face of dangerous swamp predators. Chari, perched among the trees and watching for trouble, even discovered a set of melted armor with a few gems hidden within the slag.

The nights passed relatively uneventfully, though Chari continued to spot a mysterious creature deep in the woods. She couldn’t be sure what it was, but it seemed to be following the group. Meanwhile, Jinn seemed to be coming down with something awful. What had initially started as a niggling hunger progressed to difficulty breathing and eventually painfully burning skin. Bart was convinced a malign entity was stalking—and tormenting—his friend. The paladin created a magically warded circle for the rogue to wait in while the group spread out to investigate.

Jinn, however, found himself unable to stay put when the sounds of battle echoed throughout the forest. He rushed in to find his party fighting against an enormous tree with gallows-like vines puppeting a horde of zombies. As members of the Dragon Punchers fell and their souls were forcibly pulled from their bodies it became clear that something else was in the woods with them. Chari ran off to face it, leaving Jinn and Sir Bartleby to the leafy abominations.

With the help of Esper and Marley, the creatures were defeated and the lantern goat was stopped before it could consume anyone’s soul. Marley, however, fell in battle defending Esper and Jinn. The dust settled and the party regrouped at camp. This time, surely, they would get a good night’s sleep.

Items Acquired

Potions Magic Items Other Coin
Potion of Lesser Healing (x2) Scroll of Sleep Armor slag w/assorted gems (500g )
Session 39: Plans & Punishment
"We have a very strict one-evil-sword limit"


Chari smelled blood. Suspecting trouble, the monk rushed to the main entrance where she discovered the remaining guards embroiled in combat against each other. The party quickly intervened. After subduing the survivors and apparent leader of the group Sir Bartleby set up a zone of truth and they set about interrogating the soldiers.

Some members of the outpost were confused by what had transpired, some had been following orders, and a few proved to be members of the dragon-worshiping cult. Bart provided swift justice for the last group. With the keep secure Chari went to retrieve Whistler.

In the morning the group debated their next course of action. They would return to Kinallen Glen with Esper. From there the Dragon Punchers would call upon their allies at Iriswood University to teleport them to Jarrow. In the fields surrounding the capitol the brave group of adventurers would reveal their keys and attempt to draw out Irador.

Session 38: Ruses & Rescue
"I was sure she was a cultist"


The moon glittered on the wet sand as the Dragon Punchers crept towards Eabhen Keep. Micah struggled for footing in the muck of low-tide and, for a brief moment, it seemed their rescue mission was destined to fail before they even entered the stronghold. Chari scouted ahead once they reached the rocky base. Slowly the party made their way upwards into the main building.

Through the cunning use of laundry the group ambushed a small group of guards, though inadvertently killing a cleric in the process. Using the information gathered from their ruse, the party made their way deeper into the old fortress and discovered a hidden wing. After facing down traps and fighting their way past two powerful cultists they found Esper Sherman lying unconscious in a concealed room.

Bart healed the woman and quickly they brought her up to speed as they made their way back through the keep’s halls. This time, they decided, the party would leave through the front gate.

Items Acquired

Potions Magic Items Other Coin
Horn of the Harvest Ceremonial armor 1000g
Gold canary w/blue diamond eyes
Platinum and onyx brooch
Embroidered gloves with gem chips
Session 37: Blazes & Backwoods
"I'm obligated to tell you cheating is wrong."


The Dragon Punchers made their way into the forests outside Kinallen Glen. Jinn trailed behind the party to ensure they weren’t followed, while Whistler, their kenku guide, led them towards Eabhen Keep. This journey would also serve as Micah’s trial for membership into the Steel Fist.

Deep in the forest the party came across a swarm of ettercaps. Dispatching them proved a simple task, but Whistler indicated the creatures’ presence was an omen of greater danger. During the night the party was attacked by a terrifying, ancient entity of the forest. In the heat of combat Micah inadvertently sparked a forest fire which quickly grew out of control, and the group was forced to flee with the ballista. They could only hope that their warning to Jinn would allow him to avoid the danger.

Emerging from boggy marshland to the edges of the tidelands, the Dragon Punchers got their first view of Eabhen Keep. The imposing structure stood alone in the midst of the Widow’s Flats, accessible by foot only at low water. The party made camp to await Jinn’s arrival and plan their next move.

Session 36: Bakeries & Ballistas
"We wouldn't create chaos wherever we go!"


The party arrived from Iriswood and headed into Kinallen Glen for one last stop before heading into the Dragonlight Fens to search for Esper. Bart sought out a guide at the local chapter of the Steel Fist, northern Rialdon‘s Adventurer’s Guild. Chari bought baked goods to distribute to local urchins in exchange for information. Jinn got in contact with the local Thieves’ Guild to warn them of trouble ahead.

Through a series of improbable and poorly-timed misadventures involving the local bakery, the party found themselves at odds with both the guild and each other.

In an effort to make amends with Sir Bartleby, Jinn and Chari went to the local garrison in hopes of finding a ballista. Using his copy of General Irador’s signet ring, Jinn successfully forged a requisition notice. The party would have the weapon, means of transport, and ammunition at their disposal.

Meanwhile, the Knight of Cups met with the baker’s cousin, Ellis. The man was a drunk, but claimed to have seen a dragon in the area. Following up on the lead, Bart learned that Ellis’s wife had died to a mysterious illness while visiting family in Steephallow. Pitying the man, the Lliiran paladinoffered to give him a new lease on life and induct him into the the Knights Triumphant as a member of the Order of the Chalice.

While preparing to retire for the evening Bart discovered a note tucked in amongst his effects. The letter explained that additional elements were required to destroy Cordyceps, but that the members of the Divination college had been unwilling to reveal them in front of a clearly agitated and unwilling Micah. Bart excitedly shared this information with Jinn before passing out for the night.

In the morning a grossly hungover Ellis was formally inducted as an acolyte and sent on his way to Calicia with Bart’s journal. The Dragon Punchers met their ballista and their guide from the Steel Fist and set out from the western gate in search of Eabhen Keep.

Session 35: Gazpacho & Goodbyes
"I would really like to not sleep here again."


Jinn pulled Chari out of the reflecting pool only to discover that their friend was mute and could not tell him what had happened. However, this soon became the least of their worries when Micah inadvertently created a double of himself. Realizing that the Chari they’d found was merely an impression of their companion, the Dragon Punchers headed deeper into the forest in search of their friend.

There they found a makeshift hut of sticks and leaves. Unable to find her way out, Chari—the real Chari—had been living alone in the Feywild for two months. She explained to Jinn that, while lost in the woods, she met a fairy seer. In exchange for her dreams the seer revealed that the girl was the forgotten weapon of a god. If she could unlock her gift, she would have the power to extricate Micah’s soul from Cordycep’s grasp.

Bart took this opportunity to fall upon the party doubles. The young monk’s counterpart escaped into the underbrush, but Micah’s was captured and returned to the reflecting pool. Along the way, one of Chari’s new forest friends, a gerbie, offered to aid the party in escaping back to their plane.

Once returned, Jinn and Chari forgot the entire ordeal. However, some quick thinking by Bart and Jinn left them with accurate records of their trip—and an overwhelming desire for a break. The group enjoyed a hard-earned quiet evening. In the morning the Dragon Punchers kept their appointment with Professor Danwrick. The elderly halfling revealed that Cordyceps had several key components of note: star metal, permanently enchanted ice, and ground white dragon scales. Destroying the sword would be no easy task.

Recognizing the need for immediate action, the group prepared to rescue Esper Sherman from her imprisonment. After a few heartfelt goodbyes the party was teleported from Iriswood University to the town of Kinallen Glen, where they were to begin the next stage of their adventure.

Items Acquired

Potions Magic Items Other Coin
Scroll of Hero’s Feast Circlet of silver w/moonstone & carnelian
Belt w/ornate buckle
Mahogany walking stick w/gem on top
Raw ivory tusks (x4)
Session 34: Parley & Portals
"I decline to accept the end of us all!"


Recovering from Jinn’s extravaganza, Sir Bartleby and Micah continued to prepare for a potential dragon fight. The Knight of Cups first spoke to the master-at-arms, hoping to acquire a means of grounding the beast. Meanwhile, Micah grilled the university’s draconologist, a goliath woman named Dafna. Preferring to research dragons rather than slay them, she nontheless provided a few nuggets of advice to the young Dragon Puncher.

Jinn, disguised as an intern, secured a meeting with the dean for the soon-to-be-visiting academic Jacques Paris. The visiting professor convinced Dean Sunan to call a meeting of Iriswood University’s staff, faculty, and Board of Regents. During the assembly the elf called upon the aid of the school in facing the growing threat of the Ushers of Seudihr. While Sir Bartleby was giving testimony Jinn noticed Kristoff and Devlin quietly excuse themselves. He pursued the pair into the atrium of the hall where the zephyrs revealed that something had destroyed a large piece of forest alarmingly close to the university.

Leaving the university staff to debate their next course of action, the group rushed out of the audience chamber. A brief investigation of the site led the party to believe it was not a creature, but Chari, behind the wreckage. Upon closer inspection it seemed the young girl had passed through a fairy ring into the Feywild, thus explaining her conspicuous absence since Jinn’s fĂȘte.

Thoroughly displeased, but unwilling to leave Chari alone on another plane, the group followed her. Navigating their way through the familiar-yet-foreign terrain they eventually discovered their companion sitting at the bottom of a pool.


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